COMING SOON
Social Justice Valkyrie Needs Food Badly is a mouse controlled variant of Gauntlet. Use the mouse to move and use left/right click to rotate by 45 degrees. Mobile controls use trackpad-like mouse emulation; the left half is the trackpad while the mouse buttons are at the bottom right corner.
Bunny Dozen is a one button variant of Frogger, where you simultaneously control some bunnies with just a hop button. Any surviving blue/pink couples reward you with bonus bunnies!
Bunny Dozen can be played in a casual way--just mash the button and hope for the best. But it's also surprisingly deep if you play seriously. Strategy revolves around ensuring both blue and pink bunnies survive.To add an app to iPhone/iPad, tap the third action icon (looks like an arrow popping out of a box). Then tap on "Add to Home Screen".
LifeCommand is an old school arcade game which mashes Conway's Game of Life with Missile Command. The player defends the last human cities from bio-infection with biobombs. It features my fast life algorithm.
LifeCommand uses a 320x200 grid, which is a classic resolution used by the Commodore 64, CGA, Amiga, and Atari ST. It's optimized for Retina iPhone/iPod; 3x scaled to 960x600--this resolution is used when you add to homescreen. You can also get the optimized resolution by using full screen mode.
To add an app to iPhone/iPad, tap the third action icon (looks like an arrow popping out of a box). Then tap on "Add to Home Screen".
This demo uses my LifeCommand algorithm seeded with the "acorn" pattern. It demonstrates the speed of my LifeCommand v2 algorithm that uses no lookup tables. It's many times the speed of of the List Life algorithm implemented here: http://pmav.eu/stuff/javascript-game-of-life-v3.1.1/
See page source code for documented algorithm explanation.
FingerPaint is an app to help my autistic son Logan learn to write. He hasn't figured out how to scribble with a crayon, but he can "finger paint" on the iPod with this app.